Sega Master
The Sega Master System (SMS for short), is an 8-bit cartridge-based gaming console that was manufactured by Sega. Its original Japanese incarnation was the SG-1000 Mark III. This console launched SEGA onto the same competitive level as Nintendo, at least in the Japanese market. more...
The Master System was released as a direct competitor to the NES/Famicom. The system ultimately failed to oust its competitor, but has enjoyed over a decade of life in secondary markets, especially Brazil.
History
The SG-1000 Mark III came after the SG-1000 Mark I and SG-1000 Mark II. It was released in Japan on October 20, 1985. The mascot of the system was Alex Kidd.
The system was redesigned and was sold in the United States under the name Sega Master System in June 1986, one year after the Nintendo Entertainment System was released. The console sold for $200. The Master System was then released in other places, including a second release in Japan in 1987 under its new name.
Though the Master System was more technically advanced in most ways than the NES, it did not attain the same level of popularity among consumers in the United States. Its lack of success in the U.S. has been attributed to various causes, among them the difference in game titles available for each platform and the slightly later release date of the Master System. The licensing agreement that Nintendo had with its third-party game developers may have had an impact as well; the agreement stated, in effect, that developers would exclusively produce games for the NES. The Master System sold 125,000 consoles in the first four months. In the same period, the NES would net 2,000,000.
Nintendo had 90% of the North American market at the time. Hayao Nakayama, then CEO of Sega, decided not to use too much effort to market the console in the NES-dominated market. In 1988, the rights to the Master System in North America were sold to Tonka, but its popularity continued to decline. The move was considered a very bad one, since Tonka had never marketed a video game system and had no idea what to do with it.
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